Description:
Signal detection theory, vigilance, information processing, learning, memory, mental workload, visual and auditory displays. Usability engineering. Relation of cognitive limitations to the design of effective products and interfaces.
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Topics:
INTRODUCTION TO COGNITIVE ERGONOMICS
1. Definition of Cognitive Ergonomics / Engineering
a. Introduction to Cognitive Engineering
b. Introduction to Organizational Ergonomics
c. Piaget's Cognitive Development Stages
d. Fields of Cognitive Science
e. Circle and Phases of Cognitive Engineering
DESIGN OF COGNITIVE WORK
2. Human Information Processing Model
a. Definition and Background of HIP Model
b. Schematic Diagram of HIP Model
c. Sensory Register
d. Different Types and Examples of Perceptions
e. Four Different Kinds of Memories
f. Three Categories of Attention
g. Gagne's 9 Events of Instructions and Conditions
h. Categories and Theories of Learning
3. Signal Detection Theory
a. Signal Detection Theory
b. Signal Detection Outcome Matrix
c. Application of Signal Detection in Modern Problems
4. Absolute Judgement
a. Stimuli
b. Dimensions
c. Miller's Rule
d. Increasing Discriminability of Codes
e. Compatibility of Coding Schemes
5. Vigilance
a. Vigilance
b. Bad Ergonomic Design
c. Errors / Human Errors
d. Poorly Designed System
e. Error Management
6. Information Theory
a. Coding of Information
b. Types of Information to be Presented
c. Display Modality
d. Selection of Appropriate Dimension
7. Memory and Learning
a. Human Memory System
b. Decision Making and Response Selection
c. Response Execution
d. Attention Resources
8. Mental Workload
a. Primary Task Techniques
b. Secondary Task Techniques
c. Physiological Measures
d. Subjective Measures
e. Mental Models
9. Visual Displays
a. Display Design Checklist
b. Human-Computer Interaction: Hardware / Software
c. Fixed Scale and Moving Pointer Design
d. Digital Displays for Precision
e. Display Basic Features
f. Patterns for a Panel of Dials
10. Auditory Displays
a. Auditory Signals for Warnings
b. 2-Stage Auditory Signals
c. Human Abilities and Limitations
d. Environmental Factors
e. Dissociating the Signal From Noise
11. Usability Theories
a. Graphical User Interface Features Checklist
b. Windows Features
c. Icon Features
d. Pointer Features
e. Menu Features
f. Other Usability Considerations
12. Usability Evaluation
a. Functional Analysis
b. Design Phase
c. Evaluation Phase
d. Safety and Accident Investigation
e. Cognitive Task Analysis
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